Cinematic

Project Description

A two-minute cinematic sequence created in Unity, consisting of a boss introduction and a short post-battle victory sequence.

The cinematic was created in a two person group.

Role

I built the world geometry in Maya, implemented it in Unity, added lighting, particles and scripted the sequence (character, camera, events).

cinematic_01

A storyboard shot (above) and the final cinematic shot (below). Storyboard by Richelle Rueda.

cinematic_02

Below: Brightly lit opening shot, contrasting with the darkness of the shots that follow.

cinematic_03

Below: The hero stands on broken pillars above the defeated boss.

cinematic_04